Ubisoft started working on Star Fox crossover before Nintendo approved

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Starlink: Battles for Atlas recently launched on Nintendo Switch with exclusive Star Fox content included. Turns out, Ubisoft started working on the Star Fox crossover content before Nintendo gave them the green light to do so. Matthew Rose, the producer of the game, had this to say during an interview with Okay, Cool.

“So we always thought “maybe, maybe they’ll be interested. Maybe this is something we can do” and so we started right away, because we were like “we’re so excited by even them having this conversation with us, even though they hadn’t confirmed anything.” And so we started working. We started drawing concepts, we made a 3D-printed Arwing that had their proper connectors and toys in it so that you could take it apart and everything.”

“So we just started working, but we were a little cautious. We didn’t want to dedicate all of our resources to it, and then we got the invitation. To “hey, do you guys want to come to Kyoto?” And it was like a week before… we to go, we had the meeting. They were like “We’ve got a slot, it’s in a week.” It’s on. And we were like “woah, woah, woah, woah, okay.” Fortunately, we had started work before we were really… confirmed anything. So we scrambled to put together this pitch and pull everything together and, for instance, we had this 3D-printed Arwing, but we didn’t have time to paint it properly – to like “pro paint” it. Because, you know, if you’ve gotta do it, you gotta do it right – especially for Nintendo.

And so, but 3D-printed plastic it was like beige. It looked kind of ugly, so we spray painted it this kind of really neutral grey colour. It was a nice finish though. It was this nice, you can imagine, you know, it was almost like you’d see an untextured 3D model in a game, and so we spray painted it grey and brought it over, and had the concept art of the pilots and things, and so we went to present and it was just this crazy surprise to have the whole Star Fox team there that we weren’t expecting at all and Mr. Miyamoto. And uh… yeah… pretty amazing.”

Starlink: Battles for Atlas launched on October 16th and has garnered a (mostly) positive reception. The Nintendo Switch version specifically has been getting the most recognition due to the exclusive Star Fox content that’s included. Whereas the other versions of the game offer no extra content outside of the vanilla experience. Our full review of Starlink: Battles for Atlas will go live early next week, so be sure to keep an eye out.

Are you surprised by this news? Have you been playing the Nintendo Switch version of Star Link: Battle for Atlas? Be sure to leave all of your thoughts in the comments section below, or join the discussion over on our Facebook page.

Related video: Star Fox Zero Review – Wii U – Nintendo Enthusiast

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Brett Medlock is a senior editor and a lead on video production here at Enthusiast Gaming. He’s obsessed with action-adventure games, platinum trophies, and K-pop. To hear more about how lame he is, follow him on Twitter @brettnll

Source : https://www.nintendoenthusiast.com/2018/10/21/ubisoft-started-working-on-star-fox-crossover-before-nintendo-approved/